Picross Player

A brief (somewhat) experiment in Godot to gain experience and also subject my friends to Mario's Super Picross puzzles with some decent quality of life, such as not having Mario dock you anytime you make a mistake. Like Wario says, you're stuck here with me.
This project was largely meant to teach myself a lot of important Godot and coding habits as well as learn how to do basic things, like make a menu, which I floundered in doing quite a bit. That said, the experience itself isn't terrible (once you get past the clunky menu) as I did dedicate myself to improving the quality of play for a while.
121 puzzles from Mario's Super Picross are included, the original 10 stages plus one that was not brought over for the release on Nintendo's modern consoles. Obviously, all the puzzles and graphics they reveal are Nintendo's property, as well as most of the music therein, and this is little more than a fangame and pet project meant not to steal anything of Nintendo's, but encourage you to pick up their oft-forgotten Picross series. Every puzzle they've made is fun, go try them out.
If you're wondering about the main menu, yes, I originally planned to include a puzzle maker but I opted not to when I discovered that Pictopix did it better, among others. Who knows if I'll go back and add it.
Also, cheers to Kenney for their game assets, I see them everywhere but they never fail to deliver.
| Updated | 23 hours ago |
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | SchwerMuta |
| Genre | Puzzle |
| Made with | Godot |
| Tags | Nonogram, Picross |
| Content | No generative AI was used |



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